WONDERRIVET STUDIOS PRESENTS

Gap Heist

One gap.
Every route.

A rolling crew. A glowing opening.
A clever little getaway.

Slide one gap along the rails to catch the next bounce. Guide your marble friends home, put playful machines to work and keep a watchful eye on the Gobblers.

Android in testing
We’re polishing the getaway. The official Google Play link will appear here when the game is ready for public release.

Gap Heist’s silver and gold lettering and blue Star marble beside a luminous gap
Small openings. Big possibilities.
60
Puzzle Adventures
12
Remix challenges
10
Distinct chapters
Create
Your own puzzles

ACTUAL GAME SCREENS

A closer look at the getaway.

Real phone captures from Android testing. Swipe through the puzzles and collection, or open a screen for a closer look.

The Great Sorting Machine with twelve marbles, four matching exits, conveyors and a holding bay.
One gap. A whole crew.Route twelve friends to four matching exits.
Double Door puzzle with a blue Star marble, two interior rails, a glowing gap and a matching exit.
Catch the next bounce.Slide the opening to connect their route.
The Grand Getaway, Area 1 of 4, showing paired exterior portals, three marble types and a tube exit.
A bigger getaway.Explore puzzles with connected areas.
Marble customization with three colour selectors, seven patterns, Gloss, Pearl and Glass finishes.
Make it your marble.Mix colours, patterns and finishes.
Theme collection showing Mischief Crew, Temple Treasure, Neon Vault and Midnight Gold with unlock progress.
Collect a whole new look.Explore themed worlds and earned designs.
Gap Heist home screen with Continue, Levels, Modes, Customize and an Adventure star progress bar.
One gap. Every route.Adventures, modes and your collection.

CATCH. CONNECT. COLLECT.

Simple to start.
Plenty to figure out.

The marbles keep rolling. You control the opening that makes their next route possible.

01

Slide the gap

Drag the glowing opening along a usable rail. Catch an approaching marble, let it through and move the opening to the next part of its route. Concrete walls make the fixed boundaries clear.

02

Bring the crew home

Match each marble’s symbol to its exit. Open the matching pocket to switch on its nearby vacuum. Some puzzles ask you to guide a whole crowd to the same goal.

03

Work the workshop

Experiment with bumpers, wedges, fans, conveyors and holding bays. Lure a Gobbler into another room, then close the route behind it before your friends pass.

04

Keep the getaway rolling

Paired exterior portals change the route. One-way tubes connect puzzle areas while the camera follows the travelling marble into the next part of the map.

YOUR PACE. YOUR PUZZLE.

A gentle start.
A harder heist.

Easy gives you extra room, more lives and an optional live Guide. Easy and Normal Adventures are untimed. Hard brings a faster crew and a countdown.

Bump changes the active crew’s direction when recovery is ready. The compact speed controls let you adjust the pace. The Guide traces a live route without pausing play.

Return for a Daily Puzzle, take on Arcade or Score Attack, practise a route or chain a Heist Run.

A CREW WITH CHARACTER

Make them yours.

Explore 73 regular marble designs and twelve premium design families, each with Star, Dot, Crescent and Gear variations. Mix your own colours, patterns and finishes, while symbols keep matching exits clear.

Earn premium families through distinct Hard completions or optional rewarded ads. Eight complete themes bring different materials, lighting and personality to the getaway.

Locked theme previews are clearly marked before you apply a theme you own.

THE LEVEL CREATOR

Build your next clever idea.

Place rooms, rails, exits, obstacles and machines. Set your puzzle’s rules, playtest it, save a draft and keep tinkering. Import and export your puzzles locally.

Creator drafts and game progress save on your device. Online level sharing is not included.

Save and Creator guidance

TESTING & RELEASE

A little practical information.

Bundled puzzles and music work offline without a separate game account. Network features need an internet connection.

The planned public release will include gameplay banner ads, optional rewarded ads and optional Google Play purchases. The current 2.4.1 test build uses Google demo ads and has purchases disabled. Purchase products and prices are not announced yet.